If you’re a fan of Roblox Endless Mode and want to boost your game performance, these two scripts by nightcityyy will definitely impress you. Whether you want to get more info about civilians or automate prompts, these scripts help you play smarter and faster. Below, we’ll explore both of these powerful tools in a simple and easy-to-understand way.
01 – Inhuman ESP & Features Script
Inhuman script gives you useful information while playing, like the health and status of civilians and zombies. It also adds features like infinite stamina and automatic actions near certain items.
Feature | Description |
---|---|
Civilians Status | Shows if a civilian is Safe, Infected, or in Quarantine |
Civilians Info | Displays their Temperature, BPM (heart rate), and Breathing |
Auto Prompt Activation | Automatically interacts with things like clothes, hats, and gas when nearby |
Infinite Stamina | Run without getting tired |
Auto Gas Use | Uses gas when you are close to it |
Health Display | Shows health of zombies and HIM |
Script:
loadstring(game:HttpGet("https://pastefy.app/8LJ8KlON/raw?part=Inhuman"))()
02 – Inhuman Prompt Automation Script
Inhuman script automatically activates any “Examine” prompts in the game without you needing to press anything. It saves time and makes gameplay smoother, especially in high-pressure moments.
Feature | Description |
---|---|
Auto Examine | Automatically triggers “Examine” prompts near objects |
Prompt Detection | Detects all proximity prompts in the game world |
Fast Response | Sets prompt time to zero for instant use |
Live Updates | Detects new prompts as they appear during gameplay |
Status ESP | Displays if civilians are Infected, Safe, or in Quarantine |
Auto Remove | Removes ESP when zombies die |
Script:
local Workspace = game:GetService("Workspace")
local RunService = game:GetService("RunService")
local allPrompts = {}
local function isValidPrompt(prompt)
return prompt and prompt:IsA("ProximityPrompt") and prompt.Enabled
end
local function addPrompt(prompt)
if isValidPrompt(prompt) then
allPrompts[prompt] = true
prompt.HoldDuration = 0
end
end
local function removePrompt(prompt)
allPrompts[prompt] = nil
end
for _, prompt in ipairs(Workspace:GetDescendants()) do
if prompt:IsA("ProximityPrompt") then
addPrompt(prompt)
end
end
Workspace.DescendantAdded:Connect(function(descendant)
if descendant:IsA("ProximityPrompt") then
addPrompt(descendant)
end
end)
Workspace.DescendantRemoving:Connect(function(descendant)
if descendant:IsA("ProximityPrompt") then
removePrompt(descendant)
end
end)
RunService.Heartbeat:Connect(function()
for prompt, _ in pairs(allPrompts) do
if prompt and prompt.Enabled and prompt.ActionText == "Examine" then
pcall(function()
prompt:InputHoldBegin()
prompt:InputHoldEnd()
end)
end
end
end)
local Civilians = workspace:WaitForChild("Civilians")
local function updateESP(model, status)
local root = model:FindFirstChild("HumanoidRootPart")
if not root then return end
local gui = model:FindFirstChild("StatusESP")
if not gui then
gui = Instance.new("BillboardGui")
gui.Name = "StatusESP"
gui.Adornee = root
gui.AlwaysOnTop = true
gui.Size = UDim2.new(0, 60, 0, 12)
gui.StudsOffset = Vector3.new(0, 3, 0)
gui.Parent = model
local label = Instance.new("TextLabel")
label.Name = "Label"
label.Size = UDim2.new(1, 0, 1, 0)
label.BackgroundTransparency = 1
label.Font = Enum.Font.Gotham
label.TextScaled = true
label.TextStrokeTransparency = 0.5
label.Parent = gui
end
local label = gui:FindFirstChild("Label")
if not label then return end
if status == "Zombie" then
label.Text = "Infected"
label.TextColor3 = Color3.fromRGB(255, 0, 0)
elseif status == "Safe" then
label.Text = "Safe"
label.TextColor3 = Color3.fromRGB(0, 255, 0)
elseif status == "Quarantine" then
label.Text = "Quarantine"
label.TextColor3 = Color3.fromRGB(255, 255, 0)
else
gui:Destroy()
end
end
local function handleModel(model)
if not model:IsA("Model") then return end
local humanoid = model:FindFirstChildWhichIsA("Humanoid")
local status = model:FindFirstChild("SymptomStatus")
local root = model:FindFirstChild("HumanoidRootPart")
if not (humanoid and status and root) then return end
updateESP(model, status.Value)
status:GetPropertyChangedSignal("Value"):Connect(function()
updateESP(model, status.Value)
end)
humanoid.Died:Connect(function()
if status.Value == "Zombie" then
local esp = model:FindFirstChild("StatusESP")
if esp then esp:Destroy() end
end
end)
end
for _, model in ipairs(Civilians:GetChildren()) do
handleModel(model)
end
Civilians.ChildAdded:Connect(function(model)
task.defer(function()
handleModel(model)
end)
end)
while true do
for _, model in ipairs(Civilians:GetChildren()) do
handleModel(model)
end
wait(2)
end
How to Use These Scripts
- Install a Roblox script executor like Synapse X, KRNL, or Fluxus.
- Copy the script code from above.
- Open the game Endless Mode on Roblox.
- Launch your executor and paste the script.
- Execute the script while you’re in the game.
You’ll now see the ESP features or enjoy automatic prompts working without pressing a key.
What Are the Benefits of Using These Scripts?
Using the Inhuman ESP Script, you can easily identify whether a civilian is safe, infected, or quarantined. This helps in decision-making and improves survival chances in the game. You’ll also know their physical condition, which is a huge plus in intense situations.
The Prompt Automation Script removes the need to interact manually with game objects. You can move faster, respond quickly to threats, and stay focused on gameplay rather than holding down buttons. It’s especially useful for players who want to play efficiently.