If you enjoy hunting eggs in different Roblox games but find it hard to keep track of where they are, then you’re going to love these two amazing Hatch scripts. These scripts make the egg-hunting process easy by automatically teleporting your character to the eggs. Below, we’ll look at two different versions of The Hatch script both made by talented developers and explain how you can use them.
01. The Hatch – Auto Teleport Script by ArchSlayer69
The Hatch version of The Hatch script focuses on teleporting your character to any egg it finds in the game. It doesn’t work for all games, but it works great in most that have egg collectibles.
Feature | Details |
---|---|
Main Function | Finds and teleports to eggs |
Game Compatibility | Works with most games that include eggs |
Ease of Use | Simple loadstring code, no setup required |
Script Type | Auto Teleport Script |
Script:
loadstring(game:HttpGet("https://raw.githubusercontent.com/ArchIsAlive/Arch-Hub/refs/heads/main/8577035715f13ebd.lua.txt"))()
02. The Hatch – GUI-Based Script by Encrypt
The Hatch second script, also called The Hatch, is more advanced and comes with a custom GUI. It allows users to interact with a simple interface and click a button to teleport to the nearest egg. The script is easy to use and adds a neat visual touch.
Feature | Details |
---|---|
Main Function | Click button to teleport to eggs |
Interface Type | Custom GUI with draggable frame |
Visual Design | Transparent black interface with egg label |
Extra Controls | Toggle visibility, draggable GUI, button-based actions |
Script:
local player = game.Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
local ScreenGui = Instance.new("ScreenGui", playerGui)
ScreenGui.IgnoreGuiInset = true
ScreenGui.ResetOnSpawn = false
ScreenGui.Name = "CheatSheet"
local Frame = Instance.new("Frame", ScreenGui)
Frame.Name = "BackgroundFrame"
Frame.Size = UDim2.new(0, 250, 0, 250)
Frame.BackgroundTransparency = 0.5
Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Frame.Position = UDim2.new(0.4, 0, 0.4, 0)
local UIDragDetector = Instance.new("UIDragDetector", Frame)
local ImageButton = Instance.new("ImageButton", ScreenGui)
ImageButton.ImageTransparency = 1
ImageButton.Size = UDim2.new(0, 50, 0, 50)
ImageButton.Position = UDim2.new(0.25, 0, 0.4, 0)
ImageButton.BackgroundTransparency = 0.5
ImageButton.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
local Debounce = false
ImageButton.MouseButton1Click:Connect(function()
if not Debounce then
Debounce = true
Frame.Visible = false
else
Debounce = false
Frame.Visible = true
end
end)
local TextLabel = Instance.new("TextLabel", Frame)
TextLabel.Name = "DragLabel"
TextLabel.Text = "The Hatch"
TextLabel.TextScaled = true
TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.Size = UDim2.new(1, 0, 0, 50)
TextLabel.BackgroundTransparency = 1
local ScrollingFrame = Instance.new("ScrollingFrame", Frame)
ScrollingFrame.BackgroundTransparency = 1
ScrollingFrame.ScrollBarThickness = 8
ScrollingFrame.BorderSizePixel = 0
ScrollingFrame.ScrollBarImageTransparency = 0.5
ScrollingFrame.Size = UDim2.new(1, 0, 0, 200)
ScrollingFrame.Position = UDim2.new(0, 0, 0, 50)
local TextLabel2 = Instance.new("TextLabel", ScrollingFrame)
TextLabel2.Name = "LootLabel"
TextLabel2.Text = "EGG"
TextLabel2.TextScaled = true
TextLabel2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel2.Size = UDim2.new(1, 0, 0, 25)
TextLabel2.BackgroundTransparency = 1
local ImageButton2 = Instance.new("ImageButton", TextLabel2)
ImageButton2.ImageTransparency = 1
ImageButton2.Size = UDim2.new(0, 25, 0, 25)
ImageButton2.Position = UDim2.new(0.75, 0, 0, 0)
ImageButton2.BackgroundTransparency = 0.5
ImageButton2.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
local Debounce2 = false
ImageButton2.MouseButton1Click:Connect(function()
if not Debounce2 then
for _, egg in ipairs(workspace:GetDescendants()) do
if egg:IsA("MeshPart") and string.match(egg.Name, "Egg") then
player.Character:PivotTo(egg.CFrame)
end
end
task.wait(1)
Debounce2 = false
ImageButton2.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
end
end)
How to Use the Script
- Open Roblox and Join the Game.
- Open Your Script Executor (e.g., Synapse, KRNL).
- Copy and Paste One of the Scripts Above.
- Execute the Script.
- For GUI version, interact with the visible window to teleport to eggs.
What Are the Benefits of Using These Scripts?
Using The Hatch scripts can save you a lot of time while playing. Instead of searching for eggs manually, these scripts will take you directly to them. This means you can collect rewards faster and level up quickly in games that reward you for finding eggs.
- Saves Time
Instead of searching every corner of the map for eggs, the script automatically finds them and teleports your character there. This makes the process much faster and helps you collect more in less time. - Easy to Use
Both scripts are beginner-friendly. One is a simple paste-and-run code, and the other gives you a button-based GUI. You don’t need any advanced knowledge to use them. - Better Rewards Collection
Some Roblox games give rewards for finding eggs. By using these scripts, you can collect eggs quickly and claim rewards like coins, items, or XP faster than others. - Works on Multiple Games
These scripts are made to work on many different Roblox games. You can reuse the same script without needing a new one for each game. - Custom UI Experience
The GUI version makes the script feel like part of the game. You can open, close, and interact with the teleport button easily no need to mess with console windows or complicated menus.